Hi again thurr! ^_^ This is a log book when playing the game uwo..its actually like a diary of your adventures..some of my friends made one like this too and for me, well, i haven't updated it yet...so i hope you read some of this.. First Chapter: Anjel's Adventure Which Class to Choose? November 25, 1494 Anjel's Log:This is my first entry, and while I want record my adventures, trials and tribulations, I also want to provide some information for the hearty sailing men and women who follow me on their own grand adventure. The best place to begin is finding your place among the many classes there are to experience in the game. Classes come in a wide range of flavours broken up into the 3 main categories of types which offer any brave soul a chance for glory and fortune. Within those categories are three levels of classes which go from Beginner, Intermediate, and Master Classes so you know you’re achieving success as you grow from your first job to the next. All of these offered me a healthy choice of skills for each class has a selection of favoured skills. Experiencing the rolling waves and completing quests and making your mark will allow you to go up from Beginner to Master Classes. Reaching the next stage of class increase the number of favoured skills and even leads you eventually to Expert and Master Skills. I should explain a bit more about favoured skills for at their basic function they are skills that one particular class does really well and you can obtain them without any level requirement from the Guild Master of that particular category. First though, I’m going to break my log entry and include some of the noteworthy information about the three categories of class types in UWO to give a better picture of the various types of classes and characters possible for you to try and master. Adventure Adventurers are those bold, brave explorers of the known and unknown world. Adventurers voyage ++++++ds looking for exciting new sights, amazing new animals, and relics of the past. In the time period UWO is set in, the world was still a vastly new place with a great deal to find, explore, and discover. This will appeal to explorer type players who simply want to travel the game world finding its many secrets and checking the various available environments. Many of the skills in this class deal with exploration of destinations, searching for artefacts of past civilizations, and discovery of biological wonders. From statues of the Greek gods to various flora and fauna there are tons of discoveries to be made by those willing to take the time and travel the world looking for them. Anjel's Log:Setting out I've always had a keen love for adventuring and exploring. As I looked through the options I had for my first adventure job, I chose Excavator and fancied myself as an Indian Jones type, sailing out to hunt for artifacts, and digging up the past. I really enjoy hunting down the statues of Greek and Egyptian Gods, or making off with some treasure like rare items and a nice pile of gold." Trade UWO is built with a robust trading system that can change due to player interaction with the markets and it’s not just about moving goods from city to city. Traders have various skills from price negotiation, to production, and refinement. There’s a depth of system that appeals to merchants and crafters alike who want to ply their savvy on the high seas buying and selling goods from distant ports or selling their various wares to other players. There’s profit to be had for enterprising players who work out good trade routes and production lines but also remember the Uncharted Waters axiom “Buy Low and Sell High!” Anjel’s Log: I discovered early on that trade is where the money is to be made. I learned a lot from many of the sea dogs I ran into in the taverns about production and getting the best money for my efforts. Deciding on a class for this was largely a matter of where my home country was. Being from Venice I opted to select skills for a Food Trader. Plucking chickens and producing feathers helped me make some good initial money and levels for my Trade category. Maritime No game set in this period of history would be complete without battle and UWO delivers on this side of the spectrum as well with various battle classes that focus on the combat of the period. From Naval Officers fighting off pirates along the coast and pirates hell bent on riches, sinking merchant men and carving out their own fortune on the high seas. The roar of cannons, the desperate class of ship to ship melee, ship positioning for the best broadside effect on the enemy. With various skills to assist a player in their preferred style of ship and land combat, Maritime classes live, fight, and die by their skills and tactics. Anjel’s Log:Ah the roar of cannons and the clash of steel can be thrilling and I was excited at the prospect of taking to the seas and sinking pirates. Turning my broadsides on a scurvy blighter was satisfying as brought me fame and experience. Taking that in mind, I decided to enlist myself as a Junior Officer in the Venetian Navy. Using the favoured skills such as Ballistics improved my combat abilities to harass the menacing pirates in the Mediterranean. Check the rest here.
looks like a good idea but in future don't post page long posts as it takes too long to scroll through, just do a bit here and there thanks Often Mods are pretty busy to look at every thread also
ohh, i guess so too...that's why there are many who post there adventure logs in the uwo forum but only few read because it soooo long....
This is the second logbook that can might be a big help if you are just starting the game. Day in the life of Adventurer darklightzero.weebly.com/adventurer-life.html
Update: ^_^ Day in the life of Maritime The first and foremost skill I found to be useful to me was learning the art of Gunnery. Knowing and using one’s cannons in a capable and effective manner can be the meaning between survival and getting sunk and pillaged. I learned during my time at the Academy the various methods and types of shot available to me which lead to my choices of armaments. I enjoy using my distance cannons to manoeuvre around fighting off and sinking pirates, I also am well pleased using incendiary shot to light up my enemies and create chaos for them. Planning and executing my ships turns in combat allows me to place critical shots on my enemy’s bow and stern for even more effective damage, which is always pleasant. Understand more about the game..^_^ darklightzero.weebly.com/maritime-life.html
I simply love adventure games, and I have played games from all the other genres, so I can definitely say it's a choice. I am just wondering... why is this genre dying? Or so they say.
I'm writing a book and can't really think of the right name! I don't want names of real books like twilight or the vampire diaries... It is almost the same thing as twilight but my version and in some ways even better (but twilight is AWESOME) basically fighting for a human's love against the head vampires.
@ darkmeiser : It's a nice diary you have there, I also fell in love with UWO even since I played it, I think about a month ago since I started playing it, I love it's adventure (discovering new countries) and it's strategic sea battle in which I have to think on how defeat other battle ships... very exciting!!!
I like to share this game guide that i found in mmosite bout Job change requirements and location for adventure class