swellfella
09-06-2007, 08:35 PM
Games are hanging, sputtering, and crashing to dsktop. Games I have previously played for yrs with no problems. Unfortunately, I can't pinpoint
exactly when it started. Two in particular: Enigma: Rising Tide and Full Spect Warrior. [There are others, as well as some that are OK. In at least two cases, I waiting a reply from the Dev's.]
I meet the min sys req in all cases. Interestingly, after a game freezes, I notice advances features in DirectX [DirectDraw, 3D, AGP Acceleration] are grey-ed out. Is this a result of the problem or cause, I dunno.
There is no spy- or mal- ware issue, drivers are up to date. No hardware conflicts are evident. What would cause a game to develop running hassles after none for so long. I have been having a ongoing tif with my installation of DirectX tho. I had to uninstall and re-install it lately, but this was after the troubles stated above. .
I guess the question is where would you begin looking if faced with the same problem? I asked myself maybe the [B]CDROM is too slow, but its the same one I've been using. Maybe the discs, naw I bought a new copy of E:RT with the same result.
Refresh rates, I thought, after all the games run OK for a minute or so when they run, then freeze. Certainly, hd size in no issue, I have two, one in 30 G and the other 20 G. I fooled around with differnt graphic settings and such, but still, the games still act up.
Does anybody have any ideas? Anything I have overlooked that might cause this type of behavior? I miss my stuff!:greencry:
exactly when it started. Two in particular: Enigma: Rising Tide and Full Spect Warrior. [There are others, as well as some that are OK. In at least two cases, I waiting a reply from the Dev's.]
I meet the min sys req in all cases. Interestingly, after a game freezes, I notice advances features in DirectX [DirectDraw, 3D, AGP Acceleration] are grey-ed out. Is this a result of the problem or cause, I dunno.
There is no spy- or mal- ware issue, drivers are up to date. No hardware conflicts are evident. What would cause a game to develop running hassles after none for so long. I have been having a ongoing tif with my installation of DirectX tho. I had to uninstall and re-install it lately, but this was after the troubles stated above. .
I guess the question is where would you begin looking if faced with the same problem? I asked myself maybe the [B]CDROM is too slow, but its the same one I've been using. Maybe the discs, naw I bought a new copy of E:RT with the same result.
Refresh rates, I thought, after all the games run OK for a minute or so when they run, then freeze. Certainly, hd size in no issue, I have two, one in 30 G and the other 20 G. I fooled around with differnt graphic settings and such, but still, the games still act up.
Does anybody have any ideas? Anything I have overlooked that might cause this type of behavior? I miss my stuff!:greencry: