yochiro
01-29-2005, 03:24 PM
i've been reading the past few days on this site about various trainers and tutorials and from reading i downloaded a number of trainer creators and settled on Tsearch as to me it was very easy to use, although i guess u could say its not a trainer creator.
anyways, i've been trying to get controll of the dice rolls in the game which im assuming are based on a prng. through my search i've been able to find the memory locations for the values shown on the dice but when changing these values the game will show you've rolled whatever you want but the actual movement of your piece will not be affected and will move where ever it was supposed to move. (say the computer chose 4 but you made a 7 with the dice, the piece will only move ahead 4 spaces even though you've changed the physical appearance of the dice to say 7 or something.) my next efforts led me to controll the movement of the piece at any time. i found out there are 40 spaces on the board and that by changing the value from 1-40 i can place my piece anywhere i want to.
But using Tsearch i have to make the changes by alt-tabbing and not all at once like with a trainer, so in reality i have no controll of where my piece moves and cannot make a smooth transition without this being obvious to the other player (who is my freind :blacgrin )
I've been trying to find the memory location of the actuall number that effects how far your piece moves and effects the number shown on the dice so that i could roll any number i want. Is this even possible with the program im using or since its some sort of random number generator is this impossible.
The other thing ive thought of is there some sort of trainer tutorial for any trainer cause i have no idea how to use any of the ones i have. I figure that i can input these memory locations ive found with tsearch and create a trainer that will at the same time change the appearance of the dice and move my piece to the same place on the board as i have found these memory locations already with tsearch all in one smooth transition.
thanks
anyways, i've been trying to get controll of the dice rolls in the game which im assuming are based on a prng. through my search i've been able to find the memory locations for the values shown on the dice but when changing these values the game will show you've rolled whatever you want but the actual movement of your piece will not be affected and will move where ever it was supposed to move. (say the computer chose 4 but you made a 7 with the dice, the piece will only move ahead 4 spaces even though you've changed the physical appearance of the dice to say 7 or something.) my next efforts led me to controll the movement of the piece at any time. i found out there are 40 spaces on the board and that by changing the value from 1-40 i can place my piece anywhere i want to.
But using Tsearch i have to make the changes by alt-tabbing and not all at once like with a trainer, so in reality i have no controll of where my piece moves and cannot make a smooth transition without this being obvious to the other player (who is my freind :blacgrin )
I've been trying to find the memory location of the actuall number that effects how far your piece moves and effects the number shown on the dice so that i could roll any number i want. Is this even possible with the program im using or since its some sort of random number generator is this impossible.
The other thing ive thought of is there some sort of trainer tutorial for any trainer cause i have no idea how to use any of the ones i have. I figure that i can input these memory locations ive found with tsearch and create a trainer that will at the same time change the appearance of the dice and move my piece to the same place on the board as i have found these memory locations already with tsearch all in one smooth transition.
thanks